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-
- Amiga1.iff:
- ----------
-
- DRAFT
-
- DON GILBREATH SPEECH
- ESCOM PRESS CONFERENCE
- MAY 30, FRANKFURT
-
- Hello, my name is Don Gilbreath. I have 12 years' association with
- Commodore. I have worked in various capacities from engineering to
- technical sales and marketing. As a Director of Product and Market
- Development, I designed and managed among other products the team that
- brought CDTV to market.
-
- I am happy to be here today for the re-birth of Amiga. After spending some
- quality time with ESCOM management, I am convinced they possess the
- marketing finesse and strength to make Amiga successful into the 21st
- century.
-
- Currently, I am Chief Technical Officer for VisCorp, an interactive
- set-top box developer and application designer based in the United States.
- Our executive offices are in Chicago, and we have engineering teams based
- in West Chester, Pennsylvania and the Silicon Valley. VisCorp is the first
- company to be granted a license to use the Amiga technology in interactive
- set-tops.
-
- Before I explain why we believe Amiga is the right platform of choice for
- set-tops, let me explain the current landscape of North American set-top
- offerings.
-
- IT IS A MESS - MASS CONFUSION! Companies are scrambling, forming joint
- ventures for the purpose of joint ventures...
-
-
-
-
- Amiga2.iff:
- ----------
-
- We are aware of some 40 set-top projects. Seventeen design wins alone are
- for Philips chip sets and an OS9 derivative (DAVID), the closest
- competition for an Amiga offering.
-
- Some of the other set-top projects (or camps) range from pure video game-
- based platforms such as Nintendo, Sony, and Sega to a multi-functino, cost
- prohibitive (in terms of memory) Microsoft-based platform as well as
- similar offerings from Apple, SUN, and Silicon Graphics. Amiga will find a
- home between these two ranges in terms of cost/features and the development
- community.
-
- There is another camp which tend to be as much of a *target* as a potential
- *partner* and include Scientific Atlanta and General Instrument. They are
- currently not as strong in computer technology as cable modems, video
- delivery, and authorization schemes. There is synergy and relationships
- will develop between Amiga and these two companies in particular.
-
- What is this set-top business all about?
-
- 1. Selling product - initial hardware sale/lease or licensing - the
- enabling technology.
-
- 2. Potential of ongoing revenues - hard goods, soft goods - providing
- movies, telephone service, and grocery shopping
-
- 3. Controlling transactions - classic gate keeper model.
-
- We need a consortium because the following is at stake:
-
- 1. Self-interest in semiconductors - hardware design win.
-
- 2. Operating system dominance - where applications reside.
-
- 3. Delivery system dominance - cable, teleco, radio, satellite, etc.
-
- 4. Development community - tools and understanding of next generation
- software.
-
- 5. Secure transactions - financial and developer community backed
- (musicians to software writers). To the customer, it must be
- friendly and secure.
-
-
-
- Amiga3.iff:
- ----------
-
-
- Set-top world common goal:
-
- 1. Low cost -
-
- 2. Content rich - variety
-
- 3. Deploy a platform to meet the above parameters: Allow an upgrade
- path similar to a computer i.e. cable model du jour, MPEG audio/
- video, etc., ISDN, wireless cable modems, etc.
-
- The confusion:
-
- 1% homes wired for 2-way high speed data...
-
- The confusion stems from how this magic, high-speed data arrives to the
- home: is it from a telephone, satellite, radio, cable, or some hybrid?
- In out model it does not matter. We have OEM activities today in all of
- these areas.
-
-
- Our present VisCorp model, which is in homes today under the guise of a
- market test, is a hybrid model utilizing both analog telephone and
- broadcast data video. When the cable modem and digital audio and video
- technologies settle, the federal laws may change as well. Our strategy is
- to deploy a product that is useful today but provides a migration path to
- this over-hyped, high-speed, low-cost world we don't live in.
-
- The current product:
-
- Over the past few years, we at VisCorp have been developing an Interactive
- set-top platform. The VisCorp product starts by converging the television
- set with the telephone. It converts the television set into an executive
- speakerphone with one-touch on-screen dialling and caller ID. It has
- built-in filters and font generators to convert on-line data services to
- text that is readable at standard television viewing distances. It has a
- built-in credit card reader and can support electronic directories,
- classified advertising, and catalog shopping applications. Other features
- include on-screen TV listings with one button recording capability, sending
- faxes and
-
-
- Amiga4.iff:
- ----------
-
- Email, and accessing Internet and multi-participant games (thousands
- playing simultaneously) that in some cases are tied to live TV events with
- national scoring in place prizes and cash where legal.
-
- The VisCorp product is currently being tested on a cable system in a
- Detroit suburb where it is also supporting one-touch ordering of
- pay-per-view and access to local bulletin board service including
- restaurant reviews and local civic information.
-
- So this sounds like a great product. So why the Amiga? Is there something
- wrong? Absolutely nothing. It is our entry model, suitable today, and can
- be sold at retail 1995 for under $300 or the price of a feature-rich
- telephone, which it is. We have a custom chip program nearing completion
- that further cost reduces this product and enables further dimensions in
- interactive television in terms of the toy industry and education.
-
- The Amiga-based version will be our second model. We plan to embark on a
- crash program to further develop a chip set with our combined licenses and
- patented technologies with Amiga functionality. The combined Amiga/VisCorp
- interactive television platform will support all currently envisioned
- interactive applications with the exception of full motion video on demand
- and practical speed CD audio delivery. We do not think this is a handicap
- as a base case offering. Speciality markets or cable customers can be
- addressed with additional modules.
-
- We encourage an Amiga set-top consortium to be formed immediately. We
- believe a minimum base case design including encryption technology, if
- possible, would be supported by consortium members. Since this platform is
- destined for world markets, a software rating mechanism would include
- parental lockout of adult features and include reviews, top sellers, etc.
- This standard must be in place in a similar fashion to that of the movie
- and music industry, thereby freeing the software development community to
- treat it as a guaranteed publishing platform with secure distribution of
- content and payment. This device which many of us will build in various
- configurations will handle digitally secured conference calls to movies on
- demand. The hools must be in place. Thanks to ESCOM with the Amiga
- platform, we have an opportunity to change television.
-
-
-
- Amiga5.iff:
- ----------
-
- Presentation at Amiga Press Conference May 30, 1995
- ---------------------------------------------------
- Draft
-
- My name is Ed Goff. I'm a Philadelphia lawyer working with ESCOM and Amiga
- Technologies GmbH, on a wide variety of issues related to the re-launch of
- Amigas.
-
- In particular, I will talk today on issues of licensing.
-
- Our strategy will be somewhat different than the strategy that you saw from
- Commodore in the past. It is our intention to have strategic program for
- Amigas that will be as open as possible, and which will therfore drive the
- Amiga technology into as wide a range of products and applications as is
- possible.
-
- First I would like to discuss the broadest type of licensing arrangements
- that will fit within our plan, Strategic alliances. We intend to consummate
- arrangements for further development of the Amiga technologies together
- with strategic partners. These partners may be one or more well known
- names in the electronic and telecommunications industries. Together with
- the strategic partner or partners we intend to fund further development of
- new and advanced products based partly on Amiga and partly on proprietary
- and public systems provided by the strategic partner.
-
- Unfortunately I am not at liberty at this time to discuss or even identify
- potential strategic partners, as some of these discussions are at a very
- early stage. However, you can understand that these strategic arrangements
- often take the form of joint ventures, cross-licenses, cost and
- risk-sharing agreements, and capital arrangements. As a result, we can only
- announce the nature of such a strategic arrangement consistent with the
- wishes of the strategic partner at the time the arrangement is finalized.
-
- A second area of licensing that falls within our strategic framework for a
- more open Amiga is embedded technology. We are currently pursuing
- opportunities for licensing the Amiga technology or portions of it to
- enterprises in these industries who will embed the Amiga in their products.
- One example of this sort of arrangement is VisCorp, a potential maker of TV
- set-top boxes. As you have heard or may hear from my colleagues, it is our
- belief that the Amiga presents uniquely attractive and cost-effective
- solutions to enterprises attempting to meet the specifications of the
- telecommunications and cable industries. It is our belief that encouraging
- vendors in these markets to embed Amiga capabilities or features could be
- very exciting, and hopefully rewarding. In this regard, I encourage you to
- make our intentions known as widely as possible so that we can get the
- broadest possible spectrum of embedded technology licensees.
-
- A third and less grandiose area of licensing involves people and companies
- who are already using the technology covered by the portfolio of patents,
- copyrights and trademarks now owned by ESCOM. Often this area can be
- unpleasant because some of these folks have never recognized in any formal
- way their use of the technology. We intend to review a wide variety of
- products and components with a view to developing a
-
-
- Amiga6.iff:
- ----------
-
- licensing arrangements with their makers, users and sellers. At the moment,
- this is an uncharted area. It requires fairly intensive reviews, and often
- difficult discussions. For that reason, I am unable at this time to give
- you further details on potential licensees.
-
- At this point, I would like to ask for questions you may have on any of
- these areas.
-
- Thank you.
-
-
- Amiga7.iff:
- ----------
-
- Speech W. Dietrich
-
- Dear Ladies and Gentlemen,
-
- My name is Wolf Dietrich from Phase 5 Digital products, a Frankfurt based
- manufacturer of Amiga peripherals. I am happy to present to you at this
- re-introduction of the Amiga series of computers the latest generation of
- the 68K series of processors, the superscalar 68060 CPU. Phase 5 Digital
- products has developed the first fully operational implementation of this
- processor for the Amiga, marketed as the Cyberstorm 060 accelerator, which
- is available now and shipping.
-
- With this implementation of the powerful 68060 processor the new Amiga
- models make a step ahead into the leading group of today's microcomputer
- systems. The 68060 processor combines the powerful functionality and
- instruction set of earlier 68K processors with a new superscalar
- architecture, and adds performance-boosting features like two parallel
- integer instruction units, larger data and instruction caches of 8K size, a
- branch cache, and pipelined write accesses; this all means a combination of
- the industry's most advanced technologies for processing performance
- enhancements.
-
- While software compatibility with existing applications is fully
- maintained, more than 80 MIPS processing power let real-world applications
- on the Amiga perform competitively with other high-end systems such as
- Pentium and PowerPC based machines. In combination with the Amiga's other
- architectural advantages this makes a powerful system for all
- semiprofessional and professional applications, perfectly suited for
- today's requirements for multimedia computing.
-
- The figures shown here indicate the performance leap which the 68060 brings
- to the Amiga. With speed increases by a factor between 4 and 5 times over
- the original 68040 based Amiga systems - which have been powerful machines
- already - time-consuming applications are dramatically accelerated. These
- application benchmarks, still use unoptimized 68040 code, which can be
- accelerated another 1.5 times by a simple optimization to the 68060's
- speacial features, which is a most simple task for software developers now
- that the 68060 is available.
-
- The scalable superscalar architecture also opens a wide future for options
- such as multi-processor systems, which either combine multiple 68060
- processors, or even integrate other CPUs into such a system to build a most
- flexible computer system for many various tasks.
-
- As a conclusion, it can be said that the 68060 processor, integrated into
- the Amiga architecture, offers true workstation power. With this
- competitive performance and the full integration with the Amiga's
- architectural advantages the Amiga will hold its position as an outstanding
- multimedia computing system.
-
- So far the overview on the 68060 technology for the Amiga. At the showroom,
- some 68060 based Amiga systems can be seen running commong Amiga
- applications, so you can get a personal impression of this advanced
- technology. Thank you very much for your attention.
-
-
-
- Amiga8.iff:
- ----------
-
- Scala, Jon Bohmer
- Founder of Scala
- Vice President, New Business Development
-
- Scala is in the business of computer televison:
- that is, using a computer to produce and distribute television-type
- programming.
-
- The company is one of the world's leading developers of computer-based
- television information solutions and the undisputed leader in multimedia
- software for the Amiga platform. Available in eleven languages, Scala's
- multimedia tools are distributed in more than 40 countries.
-
- Scala was founded in Norway in 1987. Today we are headquartered outside
- Washington DC, with international headquarters in Oslo and offices in the
- United Kingdom, the Netherlands, Denmark and Sweden. Scala's team of
- software engineers includes most of the people who originally developed the
- Amiga operating system for Commodore.
-
- Our main products are Scala Multimedia, a software package for the
- production and playback of multimedia presentations, interactive training
- applications, infotainment, and video titling; Scals InfoChannel, for
- multimedia networking and information distribution; and Scala Interactive
- Television, including software for the production of ITV content and the
- operating environment for satellite and cable TV decoders.
-
- All products share the Scala BackBone technology. This makes the software
- independent of hardware platform and makes Scala solutions portable to
- multiple environments. BackBone includes MMOS, which is an object-oriented
- operating system layer specifically developed for multimedia applications,
- and ScalaScript which is the scripting language we seek to establish as the
- standard multimedia language of the future.
-
- Since the Amiga went out of production a year ago, Scala has seen a
- constant demand for Amigas, from both new and experienced users. We are
- happy to see production resume, and to continue to support the Amiga
- platform.
-
- Together the Scala software technology and the Amiga hardware technology
- make up a powerful and cost effective solution for everyone who needs a
- multimedia package for home or office use. No other solution can match the
- price performance of the Amiga and Scala combination. We look forward to
- working with the new Amiga Technologies company in order to provide
- ready-to-use solutions with every machine.
-
- Scala's good design has long been one of oure strongest assets, and it is
- an acknowledgement of our achievements that ESCOM has chosen one of our
- designers to create the new look for the new Amiga
-
- Editor's Contact: Dag I. Danielsen, Information Manager
- Scala, W. Thranesgt. 77, N-0175 Oslo, Norway
- Tel. +47 22 36 13 38 Fax +47 22 36 13 84
- Internet: Dag.Danielsen@scala.no
-
-
-
-
-
- Amiga9.iff:
- ----------
-
- Presentation of Jeff Frank
-
- Good afternoon Ladies and Gentlemen. My name is Jeff Frank and I have been
- retained by Amiga Technologies GmbH to provide technical assistance with
- respect to Engineering and Manufacturing Amiga related products.
- Previously, I have been with Commodore International Ltd. for nearly nine
- years, primarily as Director of Engineering.
-
- I am sure you are all as happy as I to hear that the "Amiga" is indeed
- alive and well!
-
- Initially, most of our labors will be focused on resuming production of the
- A4000 Tower and A1200 class products. In fact, the A4000 Tower will be much
- like a new product introduction, considering that Commodore only ever built
- 1000 units. The A4000 Tower and A1200 will feature the AmigaDOS 3.1
- Operating System which was not in wide release prior to Commodore's demise.
- We will also pursue both tactical and strategic enhancements to the Amiga
- product line over the months and years to come.
-
- Tactically, our first and perhaps the most obvious enhancement will be a
- 68060 processor upgrade to the A4000 Tower. We also believe that a
- performance upgrade to the A1200 by moving from an EC020 to an EC030
- processor as well as built-in support for fast RAM capability is a logical
- step.
-
- Strategically, we are looking into creating "Encapsulated Amiga
- Environments" or Emulations for the IBM and Apple environments. Also,
- potential ports of AmigaDOS to non-Amiga platforms will be assessed. We
- feel that this is a way we may help the Amiga Technology to permeate other
- Computing Environments. We will also consider merging architectures of
- available RISC technologies and the Amiga technology.
-
-
- Amiga10.iff:
- -----------
-
- Dr Peter Kittel, Amiga Technologies GmbH
-
- Ladies and Gentlemen,
-
- As Head of the Product Planning Group of the new Amiga Technologies GmbH, I
- would like to give you an overview about the past and the technical future
- in our view.
-
- The company Commodore started in 1958 as a typewriter repair company
- followed by production of electric typewriters, digital watches,
- calculators and video games. In 1977, there was launched one of the first
- real desktop computers, the legendary PET 2001. It was followed by the CBM
- series, where the CBM 8032 dominated the German bureau market in 1980 and
- the following years, just before the breakthrough of the IBM PC. These 8000
- series had a reputation of being especially easy to use and to program and
- being robust.
-
- Simultaneously, Commodore started the Home Computer market in 1981 with the
- VIC 20, soon followed by the C64. The C64 became the top-selling computer
- ever, its success and sold number is again only comparable to the
- Volkswagen beetle. In this way, Commodore had generated two different
- markets which complemented each other nicely.
-
- The year 1985 brought great news. In spring, Commodore introduced the
- IBM-compatible PC 10, and in July in New York during a gala show the Amiga.
-
- - The PC 10 succeeded to carry on the advantages of the 8000 series and at
- least in Europe to increase the professional reputation.
-
- - The Amiga was far ahead of its time with its graphics and sound
- capabilities and got an euphoric reception by the computer press. From its
- first days software and hardware vendors exploited the special capabilities
- of the Amiga to display graphics, or also animated graphics, all
- accompanied by synchronized sound. Only later the term "Multimedia" was
- invented for this, the Amiga did it from day one.
-
- The special capabilities of the Amiga are due to two aspects, its special
- hardware - the Custom Chips with the familiar names Paula, Agnus and Denis -
- and on the other hand its Operating System. Looking back, one can only
- admire how well suited for the future this unique operating system was
- designed in the early 80's. As a result it offers still unmatched
- multitasking ability. The Amiga reacts immediately on every user input and
- wastes no time for administrative tasks. Typically you can run several big
- applications in parallel, without noticing a slow down of any of them. This
- all while the Amiga uses its resources like memory in RAM or on disk very
- efficiently, so that it appears always faster through this aspect, and also
- doesn't stress the wallet of its owner in regards of big RAM or hardisks. A
- further feature of the Amiga is its video compatibility by using scan
-
-
- Amiga11.iff:
- -----------
-
- frequencies typical for video, as well as its ability to get genlocked.
- Every Amiga from the low-end to high-end provides this feature. Many video
- and TV studios use the Amiga as an integral part of their equipment.
-
- To show more concretely where the Amiga comes from, here is a picture of
- the genius behind the Amiga Custom Chips, Jay Miner, who passed away last
- year.
-
- The breakthrough for the Amiga came in 1987, when the first Amiga 1000 was
- followed by two successors, the Amiga 500 as a dedicated home computer and
- the Amiga 2000 as a professional workplace computer. The A500 became
- immediately the star of the home computer scene and dominated it for
- several years, so that Commodore nearly gained a monopoly in this low-cost
- market. On the other end, the A2000 featured the Open System Architecture,
- so that add-on vendors could offer everything from an external video
- digitizer to a turbo board with a bigger processor. One other unique Amiga
- feature helped here, which is called "AutoConfig". You can just plug in
- cards and don't need to bother for DIP switches or jumpers, a feature
- that's only now slowly emerging as the "Plug&Play" also on PCs.
-
- The year 1994 brought the breakdown of Commodore, after the financial
- reserves had been exhausted by some fatal management decisions. The
- liquidators tried to sell the company, but only in spring 1995, on the
- auction of April 20th and 21st in New York, the German company ESCOM won
- and took over Commodore completely.
-
- Under the wing of ESCOM AG, Amiga Technologies GmbH will concentrate
- exclusively on the Amiga, to restart its production and develop it further.
-
- The current Amiga generation offers a full palette from the absolute
- low-end - the multimedia game console CD32 - over the full-featured home
- computer A1200 up to the high-end with the A4000 Tower. Concurrent
- platforms try to state it as normal that you get a trade-off between
- enhanced features and speed. But the Amiga shows that this has not to be
- the case for a really modern operating system. The professionality of the
- Amiga's video features shows up frequently in the recent past, in that
- several TV series in USA are now produced completely on Amigas for their
- video effect parts. Two examples are SeaQuest DSV and Babylon 5.
-
- After the takeover the new company is conscious of the necessity to further
- develop the Amiga platform, as the competition has not stood still. The new
- Amiga company will therefore install an engineering division that can make
- the transition into a new generation happen.
-
- In the mid term future this will lead to stronger processors and otherwise
- enhanced versions of the current models.
-
- The big perspective for the future consists in a port of the Amiga
- architecture to a RISC platform, to assure the awaited power for the
- future. The very first task of this new engineering division
-
-
-
- Amiga12.iff:
- -----------
-
- will be to prepare this decision. Which of the concurring RISC platforms
- will be the optimum for the special case of the Amiga, is no trivial
- decision. On one side, it is a goal to bring the Amiga nearer to the
- "Mainstream", so that it becomes easier to port and run existing
- application programs. On the other hand, the future computer should always
- remain recognizable as an "Amiga" that is not assimilated among an
- amorphous mass of similar computers. The Amiga once started with far
- superior graphics and sound capabilities, and should by all means regain
- this advantage.
-
- To fulfill both requirements, there are currently two alternatives, the
- PowerPC and the HP PA RISC. Both have advantages and disadvantages, and
- they will get thoroughly judged.
-
- Concurrent with this, the operating system will have to get adapted to this
- new hardware platform, plus will adapt to new requirements like 3D
- graphics, texture mapping, Object Oriented design and other current
- technologies. This task will be not as difficult as some might suspect, as
- we can build on a basis which was always designed with progress in mind.
- Let's look forward to a great future of the Amiga architecture!
-
-
-
-
- Amiga13.iff:
- -----------
- [same as Amiga9.iff]
-
-
- Amiga14.iff:
- -----------
- [junk]
-
- Amiga15.iff:
- -----------
-
- the multimedia world will allow. The Amiga technology brings us all we need
- here in an elegant way. We see in the Amiga the key to Multimedia
- technologies for the future.
-
- As an intelligent terminal, you all know the PC. Many people use the PC in
- conjuction with a modem to access online services and the worldwide
- Internet. ESCOM is providing that market with a wide palette of
- advantageously priced Multimedia PCs in a range between 2000 and 3000 DM.
-
- But there are other user profiles, who want to use the multimedia
- technology without having to spend several thousands of DM. For these
- users, the Amiga represents a very interesting alternative. It stands out
- with an amazing price/quality ration. Also remarkable is the operating
- system with a still unmatched multitasking ability. That means that several
- applications can run simultaneously, depending on available memory without
- slowing down the whole system. This is achieved by smart resource sharing
- and the low consumption of RAM and processing power by the applications.
-
- The Amiga operating system needs 8 times less memory than Windows, and it
- multitasks better than Windows. Through this smart use of system
- resources,the Amiga is still a very efficient and inexpensive computer.
-
- Video is another strength of the Amiga. In this aspect, the Amiga is
- superior to the PC. The video output of the Amiga is already PAL
-
-
-
- Amiga16.iff:
- -----------
- [same as Amiga15.iff]
-
-
-
- Amiga17.iff:
- -----------
-
- and NTSC compatible, so it can just be plugged into a TV or any video
- monitor. A PC needs a conveter to do this. The Amiga represents a
- possibility to give people access to interactive television online services
- and pay TV with set top boxes at decent prices like 400 DM. The market is
- huge because there are much more televisions than computers in the homes.
-
- The set top box is a concrete application involving Amiga technology that
- we want to improve. For the Americal market, which is much more advanced
- than in Europe in this regard, we already have licence agreements with our
- partne VisCorp - our first licence by the way. We are willing to be very
- flexible and open-minded regarding licensing of our technology. Amiga
- developers and manufacturers shall have the chance to talk with us to
- define partnerships or license agreements. Together, we will develop a wide
- range of Amiga hardware and software. Our goal is a productive, open Amiga
- technology. The example of VisCorp demonstrates it at best: we license
- Amiga technology to people who want to integrate it in their own products.
- The press already talked about another partner, the Tianjun Family-Used
- Multimedia Co. Ltd. They will build the lower range of Amiga computers and
- revive the legendary Commodore 64 for the Chinese market.
-
- Ladies and gentlemen, we have mainly talked about the Amiga. In New York,
- we also took over another well known brand: Commodore. All of you surely
- remember the good old Commodore 64 and its tremendous success in the early
- eighties. It is still a
-
-
- Amiga18.iff:
- -----------
-
- famous episode in the home computer history that could be compared to the
- Volkswagen Beetle. A recent study made by the German economic magazine DM
- reveals that the name Commodore still has very high recognition. 93 percent
- of all PC users know the trademark Commodore. Such a reputation is only
- surpassed by IBM.
-
- We will now separate Commodore and Amiga operations. Amiga will be the
- multimedia range with Motorola processors and Commodore for Intel based
- Personal Computers. We want to use all available and appropriate
- distribution channels both for Commodore and Amiga: specialized retail
- stores, warehouses and mail order services. The ESCOM subsidiaries are only
- one of many possibilities.
-
- Ladies and gentlemen, we are convinced that ESCOM, Commodore and Amiga will
- become a success story. Look at the structure and competencies we have
- built up in a short time.
-
- Thank you.
-
- The spoken word applies!
-
-
-
- Amiga19.iff:
- -----------
-
- Petro Tyschtschenko
-
- Ladies and gentlemen,
-
- As the General manager of Amiga Technologies GmbH, I would like to welcome
- you to the first press conference of our new company and also tell you how
- much we appreciate your presence here.
-
- At a spectacular auction five weeks ago in New York, ESCOM AG acquired the
- rights to the intellectual property of the former Commodore company for 10
- Mio $, including all trademarks, logos, products and licenses.
-
- Since the day we succeeded in buying the Amiga technology, many people have
- asked us how the future will look for their computer of choice. We got
- floods of anxious faxes and letters to which we couldn't give an answer at
- once because things were too early to comment. We will use the opportunity
- we have now to talk you all of you and present the new ESCOM daughter
- company, Amiga Technologies. Some leading developers of hardware and
- software for the Amiga as well as some of our new licensing partners will
- present themselves and their projects to us.
-
- To clear up things from the beginning - and that's the point you are all
- interested in - I want to make the commitment that we are determined to
- resume production and also want to continue hardware and software
- developmetn of what we believe is a superior technology. That's why we
- created Amiga Technologies and we are now hiring the best and most capable
- people to accomplish this.
-
-
- Amiga20.iff:
- -----------
-
- For a successful Multimedia company like ESCOM, the Commodore Patents and
- licenses concerning Amiga are considered the key to multimedia technology.
- Mister Schmitt will say more about this later.
-
- But let's concentrate on our immediate plans. As the director of Amiga
- Technologies my first priority now is to resume production of Commodore and
- Amiga computers and bring them on the market as soon as possible. For us,
- this means September 1995.
-
- I would also like to refer to Commodore computers, Pentium PCs, which will
- be available in August this year. These will be fully loaded P75 and P100
- multimedia PCs. They will be assembled in our own ESCOM facilities. We plan
- to sell between 50,000 and 60,000 units before the end of this year. Let me
- point out that the Commodore and Amiga operations will be separate. Amiga
- Technologies will only take care of Amiga, whereas ESCOM will provide
- Commodore PCs.
-
- One month later, we will start producing the high-end multimedia Amiga
- 4000T. To succeed in keeping that tight schedule, we negotiated with well
- known producers in Europe and Asia. For the selection of the manufacturing
- partner, we will be empasizing the quality requirements.
-
- Until the end of the year, we plan to produces enough machines to meet the
- demand. These machines are already outsold in pre-orders. In October, the
- production of the low-end A1200 will begin. We expect to ship enough units
- as well as CD32 game consoles to meet the Christmas season demand. Please
- give us more time to publish quantities.
-
- The takeover of the inventory, which is mainly composed of spare parts, in
- the UK and Germany is completed. The rumoured stocks of new Amigas ready to
- be sold do
-
-
- Amiga21.iff:
- -----------
-
- not exist. For inventory in the Phillipines, we are currently negotiating
- with the local trustees.
-
- Ladies and gentlemen, the new Amiga Technology will now become the
- operating center of an international Company held 100% by ESCOM AG. Our
- headquarters in Bensheim will employ around 50 people for following tasks:
- development, support to developers, resellers, end users, production
- management, Marketing, PR and administration. We also took over the former
- Commodore development center in Norristown, with its research and
- developmetn facilities. Eduard Goff, former Vice President and General
- Counsel at Commodore now leads that center. He will talk to you later. Our
- developers are now working on the next generation RISC based Amigas as well
- as on improving current models. Here, we are working in a tight partnership
- with Scala and Motorola.
-
- Amiga Technologies GmbH expects a turnover of 100 Mio DM in 1995, mainly
- from the Christmas business with Amiga 1200, 4000 and CD32. Our monthly
- expenses are evaluated at around 600,000 DM. The break-even point should be
- reached this year. We are confident that we will have rentabilized our 10
- Mio $ investment by spring 1996 with Amiga sales and licences.
-
- I will be here again for further questions later this afternoon, but now
- let me introduce M Manfred Schmitt, Chairman of the executive board at
- ESCOM.
-
- Thank you.
-
- The spoken word applies!
-
-
- Amiga22.iff:
- -----------
-
- Speech for ESCOM: new Commodore & AMIGA
-
- Prof. Dr. Hartmut Esslinger / frogdesign, Thu, May 25, 1995 Page 1
-
- Good afternoon Ladies and Gentlemen,
-
- The 70's were the decade of marketing
- the 80's were the decade of finance
- the 90's will be the decade of design
-
- Business Week Magazine 1990
-
- Reading this quote from Business Magazine, New York, one may be inclined to
- look at design like a magic medicine. I feel that the prominence of design
- today has more to do with market reality. Today, basically great production
- and functional quality is plentiful technical performance is exchangeable,
- be it computers, automobiles, TVs, clothing - basically it's all the same,
- the markets and product-features are transparent like glass-houses, the
- customer knows nearly everything, even the margins lay in the open, there
- is no feature the competition doesn't have very soon too, no major
- mechanical differentiation has been left in High-Tech. Except innovative
- human culture adopting products to people's specific needs - especially
- emotional ones, DESIGN, Integrated Strategic Design to be precise.
-
- Our own market research shows us, that in the field of TEDology products,
- (Richard Wurman: Technology-Entertainment-Design as the new global
- industry)
-
- * 10 years ago, 4 in 5 potential customers looked at technology and price
- and only 2 in 5 cared for design, ease of use and ergonomics.
-
- * Today 4 in 5 potential customers make a buying decision based upon design
- but they also expect the price to be about 30 percent lower than the
- "elite-design target-group" would have accepted 10 years ago.
-
- Design however is not defined by qualified esthetics alone, some people
- list design as a visible principle of quality, some people define design
- still as a matter of prestige, and some just look at the level of
- excitement design will provide. Design is becoming different, democratic,
- open, free. Design is reflecting our open society: many dreams, many ideas,
- many truths. With design being considered a popular issue,
-
-
- Amiga23.iff:
- -----------
-
- no artificial add-on is considered competent anymore, no stylistic
- exclusion of the masses for the benefit for an elite will be tolerated.
- DESIGN is requested, feasible and available in what Alvin Toffler calls the
- "individual mass product".
-
- We all know what Commodore and Amiga meant as high-tech brands: Commodore
- was an affordable way to get into personal computing, the first Amiga
- machine actually was created just one mile off my house in Los Gatos - and
- personally I know some people who created the machine very well. But for
- some not so trivial reasons, the brands were managed out of the market.
-
- Now - after ESCOM acquired them - NOW
-
- * what will happen to the legendary brands?
- * what will be the future products ?
- * how will they look and feel ?
- * to whom will they appeal ?
- * and will there be a new legend ?
-
- We have set you three goals:
-
- Our new products will emerge from what Richard Wurman calls TEDology, or
- what Nicholas Negroponte calls the new domaine of "creative digital life"
-
- * Technology
- we will apply the best of Microsoft / Intel
- we will apply the best of Macintosh / PowerPC
- we will apply the hottest Technology in Games
- and we will apply the newest in Digital Television, Audio and Video.
-
- * Entertainment
- the new Commodore and Amiga products will be accessible by innovative and
- cultural software-interface solutions, which will be easy-to-use and
- powerful tools. I personally feel that our new products will create a new
- standard for people-oriented high-tech consumer products.
-
-
- Amiga24.iff:
- -----------
-
- * Design
- our new products will be high-tech fashion statements, some will appeal
- to young people, as statements of a new culture, some will appeal to
- women, emotional and elegant, some will appeal to power-hungry web-
- surfers, some will appeal to machine-crazies, we will introduce color on
- a bigger scale and we will create the opportunity of
- design-customization.
-
- As we just started to conceptualise and design the new product lines, I
- cannot show you anything concise or descriptive at this time, I only can
- explain our "way of design" a little bit and illustrate it with some
- examples:
-
- * historic frogdesign breakthroughs, which were then assumptions of the
- future or became huge successes, changing high-tech into high-fashion.
-
- and as I am also a teacher,
-
- * the waystudents look at the future, they will live in as designers soon
- too.
-
- But you will not feel left out completely,
-
- * because at the end of my short presentation, I will show you the new
- brand identities of Commodore and Amiga and one short 3 second peek into
- the design-work under way.
-
- Let me also remark shortly on the new way of doing business in computing,
- (which since about 20 years is at the center of my professional life):
- a life life it myself now for more than 20 years:
-
- * it is very competitive, but due to standards it's based on WIN-WIN
- * it is about working together, respecting people and nature
- * it is about building alliances rather than destructing common ground
-
-
-
-
- Amiga25.iff:
- -----------
-
- Bernard van Tienen
- Commodore Press Conference
- Frankfurt 30 May 1995
-
- Good afternoon ladies and gentlemen.
-
- I'm delighted by today's announcement and confident of the significant
- benefits that it brings to customers of Commodore, to our employees and, of
- course, to our new larger company.
-
- I'd like to talk to you about how we are going to distribute Commodore
- products, and by that I mean both the Commodore Intel Pentium and the Amiga
- Motorola based computers.
-
- Distribution will be centralised in the Netherlands, where Commodore is
- based. Commodore products will be distributed in Europe, whereas Amiga will
- be worldwide distributed. However, we are already in the process of
- recruiting distributors for the Amiga range, and I'm sure we'll be able to
- give you more details on this at a later date.
-
- In Europe will be three main channels of distribution.
-
- The first through retail via computer retail chains, brown goods chains,
- department stores and mail order companies.
-
- The second through a limited number of key distributors, the number will of
- course depend on the country and type of distributor involved. And thirdly,
- for Amiga products only, through a range of specialists distributors
- targeting the vertical markets of high-ennd Amiga products.
-
- With our distribution in place, what can our customers and our distributors
- expect from Commodore?
-
- Commodore's success will be based on the three principles: price
- competitiveness, sales & marketing support and service.
-
-
- Amiga26.iff:
- -----------
-
- When it comes to price, Commodore will benefit of the purchasing power of
- the Group. Commodore will offer its retailers and distributors a full range
- of sales & marketing support. Commodore will implement a Europe-wide
- training programme for distributors and sales staff, to promote a high
- level of technical and product knowledge that will equip them to deliver
- the best advice to customers.
-
- Good after-sales service is equally vital to Commodore's customers. As part
- of our philosophy to make things as easy as possible for them, we introduce
- a range of service options. In summary, ladies and gentlemen, we will
- provide clear channels of distribution for Commodore and with them an
- unrivalled package of price, support and service. We will make a success of
- the still strong Commodore and Amiga brands.
-
-
- Bernard van Tienen
- Member of the Executive Board
- ESCOM AG
-
- Bernard van Tienen is member of the executive board for ESCOM AG with
- responsibility for worldwide purchasing, ESCOM UK, Scandinavia, Belgium and
- The Netherlands.
-
- Before joining ESCOM, van Tienen founded a PC retail chain with 32 shops in
- The Netherlands, now part of the ESCOM group. Prior to this, van Tienen was
- Vice President of Commodore International and Divisional Director of
- Olivetti.
-
- Following today's (30 May 1995) announcement, van Tienen is also
- responsible for the distribution of Commodore and Amiga products.
-
-
-